GSoC/GCI Archive
Google Code-in 2013 Copyleft Games

PySoy: Shader for Light Texture

completed by: Samuel Kim

mentors: Anthus Williams, Arc Riley, David Czech

Update soy.bodies.Light in the gles2 branch to draw a light's 2d texture (which always faces the Camera) using a shader.

While working on this task you should join and remain in #PySoy on Freenode to get help, feedback, and guidance from mentors and other developers. Code updates which may affect your work are also announced here as they happen.

When you've done, commit your work and post the resulting changeset url to this task.