GSoC/GCI Archive
Google Summer of Code 2013 OGRE (Object-Oriented Graphics Rendering Engine)

Ogre 2.0

by Matias N. Goldberg for OGRE (Object-Oriented Graphics Rendering Engine)

Bring the project to the state of 2.0, using SIMD code, multithread-ready, much better cache utilization and SoA (structure of arrays) patterns. Traversal of Nodes & Entities will be refactored to avoid redundant transforms and cache misses.