PySoy: Planar Texcoords
completed by: Samuel Kim
mentors: Amaury Medeiros, Arc Riley, Tony Young, David Czech, Mayank Singh
Add texcoords and tangent values to
soy.scenes.Planar such that
repeating patterns can be used. Refer to our LoD generated vertex points for
generating texcoords and tangents in the same function:
In order to render correctly, while the flat ground is always rendered centered on the Camera, the texture matrix will need to be changed to reflect Camera movement. A property should also allow setting the scale of the texture matrix.
Demonstrate this working with a small example that uses a bumpmap, colormap, and moving camera. You may want to write the example first to make debugging easier.
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When you've done, commit your work and post the resulting changeset url to this task.