Hedgewars: Different OpenGL 2.0 shader syntax
completed by: O. Michael Hartman
mentors: Andrey Korotaev, Xeli, koda
Check out this folder where you'll see some tentative Opengl 2.0 shaders. Problem is that they don't work on OS X or iOS/Android. Study the different syntax for such platforms and provide some solutions (if any).
A few pages in document format, describing the solution for the stated problem. Provide any code if available.