Deformation Motion Blur
Add Deformation Motion Blur to the Cycles Render Engine.
This project will add Deformation Motion Blur to the Cycles Render Engine. I have set the scope of the project to only include DMB on the CPU. If there is time, I would also like to implement it in CUDA, enabling the use of nVidia graphics cards for rendering with DMB. I plan to add the capability to enable DMB for certain objects, as well as multi-step motion blur because that is required for high-quality DMB.