Improve and Demo the Terrain System
Xiao Xiangquan
Abstract
This is almost the continuation of kuxv's work in the GSoC 11, which is quite awesome but left incomplete. I'll work on it, try to make it merged into trunk, and perhaps be ready for 1.9 release. I'm also going to implement a minimal Random Terrain Generator plugin, then demo the Terrain System(TS) with an endless world to show that it can be used in reality now, more or less.
Additional Information
Schedule
==ACCEPTED PROPOSALS ANNOUNCED==
4.23~5.21 Read through the previous project's code. Setup developing environment. Disscuss with community and mentor to make the project totally clear
==BEGIN CODING==
5.21~6.11 (3 weeks) Code review and bugfix, close most of the cases reported in the forum. If refactoring is needed, the whole schedule below may be adjusted and I'll re-publish it as soon as possible
6.11~6.25 (2 weeks) Write some documents ( The final exams locate here, slowing down the procedure )
6.25~7.9 (2 weeks) Test, and start the process of merging into chunk
==MIDTERM EVALUATION==
7.9-7.13 (1 week) Deal with the midterm evaluation
7.13-7.20 (1 week) Finish the minimal Terrain Generator
7.20-8.13 (3 weeks) Make the demo
==SUGGESTED PENCILAS DOWN==
8.13-8.20 (1 week) Bugfix and improve documents
==FIRM PENCILAS DOWN==
8.20-8.24 Deal with the final evaluation
==PROJECT ENDED==
Code samples
| File name | Size | Date submitted |
|---|---|---|
| gsoc12_ogreTerrain.patch | 2.8 MB | August 29 2012 05:11 UTC |
